

But its not sad in the way that it wants you to be sad. This book left me full on ugly crying on the floor at midnight. Oh scrumming hell how am I supposed to put into words how incredible this book is. This book ! This series ! These characters ! With this trilogy and the preceding Divine Cities series, RJB has produced some of the best and certainly the most original fantasy novels of the twenty-first century, and he’s at the top of my must read list. There’s an epilogue set after all the dust has settled and it’s one of the most powerful and emotional sequences I’ve read for a long long time. But for all the epic conflict there’s a huge emotional core and the heart of the book is about two relationships, between a father and his son and our hero Sancia and her wife, and it’s these that lead to the final satisfaction of the ending. Where the earlier books were largely set in one city this one covers a whole continent blighted by war between two impossibly powerful adversaries, and the stakes are about as high as they could possibly be. This final volume massively increases the scale and goes full widescreen. The first two books of this trilogy were five star reads for me, with a terrific atmosphere, location and brilliantly imaginative magic system. 'One of the best fantasy writers on the scene today' - Kirkus Reviews A magnificent, mind-blowing start to a series I'm hungry for' - Amal El-Mohtar, co-author of This is How You Lose the Time War, in the New York Times on Foundryside Sancia and her friends glimpse a last desperate opportunity to stop this unbeatable foe - but to do so, they'll have to unlock the centuries-old mystery of scriving's origins and pull off the most daring heist they've ever attempted.Īnd as if that weren't enough, their adversary might just have a spy in their ranks - and a last trick up its sleeve. This time, they're not facing robber-baron elites or an immortal hierophant, but an entity whose intelligence is spread over half the globe: a ghost in the machine using the magic of scriving to possess and control not just objects, but human minds.ĭespite all their efforts their enemy marches on, implacable, unstoppable - and it's closing in on its true prize: an ancient doorway that leads to the centre of creation itself.


With Clef and Berenice, she even saw off an immortal hierophant - but the war they're fighting now is one they know they can't win. Then she learned how to use that talent, and beat the great merchant houses of Tevanne at their own game. Once, Sancia Grado was just a thief with a grudge and a rare talent.
